Archive for the 'Concept Art' Category

1960’s Diner Sketches

Posted in Concept Art, Illustration, Sketches on February 2nd, 2010 by g-t3k

I probably should have posted these before yesterday’s color studies, as they came earlier the process, and the final Flash module matches the layout of the color studies.   Still, I  like these drawings, so I thought I’d post them as well.  They’re looser than most of my concept work, and a good study in mood, a good match for the serious subject matter.

22-family-literacy-diner-thumbnails

1960’s Diner Color Studies

Posted in Concept Art, Digital Painting, Friends, Illustration on February 1st, 2010 by g-t3k

Here is some concept art I made a while ago for my friend Eric, who owns his own multimedia company called Clearly Trained.  Clearly Trained (formerly known as Living Children) specializes in creating Flash modules for educational and training purposes.    We’ve worked together since we both graduated from the Columbus College of Art and Design in 2001.  Eric is one of my favorite people to collaborate with, and I’m very proud of the work we’ve done together over the years.

This particular piece was for a module based on a children’s book named “Freedom on the Menu”, which deals with the civil rights movement in the 1960’s.

family_literacy

Burnbot Sketch

Posted in Characters, Concept Art, Illustration, Robots, Sketches on September 7th, 2009 by g-t3k


Burnbot

I haven’t shown off a robot in a while- except for the sexy lady robots (2)… they don’t count.  That’s a different series entirely.  For those of you who’ve followed me for a while, here’s a quick little sketch of one I did tonight in the old style of a guy named “Burnbot”.    Click to embiggen.

Merchants of Brooklyn Jumbotron Concept

Posted in Concept Art, Culture, Illustration, Video Games on July 17th, 2009 by g-t3k

Another concept piece from Merchants of Brooklyn: This monstrous tangle of wires and monitors is the Jumbotron, which hangs above the fighting pit, waiting to come crashing down and let the fighters escape.

Jumbotron

Merchants of Brooklyn Casino Concept

Posted in Concept Art, Culture, Illustration, Video Games on July 15th, 2009 by g-t3k

Here’s another piece of concept work for Merchants of Brooklyn.  It’s of the same building as my previous post, but from the opposite angle.  The fighting pit is on one end of the building, the casino on the other.

Merchants of Brooklyn Casino Concept 2

Merchants of Brooklyn Pit Fighting Concept

Posted in Concept Art, Culture, Illustration, Video Games on July 14th, 2009 by g-t3k

Sorry I haven’t posted in a while. Things have been busy at Pixar, so whatever free time I have is usually spent drawing these days. I’ve got a few things in the backlog to post, however, so over the next few days, hopefully I can keep the entries coming.

Here’s an environment I designed while I was at Liquid for a game called Merchants of Brooklyn.

casino_concept1

This concept piece was drawn at the very start of development.  It shows a pit fighting area of a futuristic casino.  At the beginning of 2008, the developer, Paleo Entertainment, was looking to create a demo to build up interest among publishers. A big trade show was happening in the near future, so we had only a month to crank out an entire level. The game was finally launched not too long ago.

The overall look of the game has changed a lot since I worked on it, but I was pleased at how the designs came out. They weren’t drawn in my typical style; part of my job on the project was to help establish a look for the game. It was a challenge, but one that I welcomed!

Lisa Marie- Work in Progress 3

Posted in Characters, Concept Art, Digital Painting, Illustration, Works in Progress on February 4th, 2009 by g-t3k

 

lisa-marie-wip04

I’m experimenting with different painting techniques in my recent character series, “Portlandia”.  I haven’t settled on a particular style yet, but that’s okay.  Once I figure out what I like, I’m going to go back and unify all the character designs so that they match.  Although, they shouldn’t match too much.  The final look should be pretty eclectic, incorporating some flat graphic elements next to more painterly ones.

Here’s the latest painting of Lisa Marie, featuring a loose energetic painting style.

Merchants of Brooklyn Trailer

Posted in Concept Art, Video Games on January 11th, 2009 by g-t3k

Today, as I was checking my favorite video game blogs, I came across a pleasant surprise.  A trailer for a game I created some concept art for at Liquid has just been released.  It’s called Merchants of Brooklyn, and its being developed by Paleo Entertainment.  Liquid was involved in the early stages of its development, as Paleo was preparing a demo.  Since the game’s release date is still some ways off, I can’t share the conecpt art yet, but you get some glimpses of  the casino/pit fighting area, which I helped design, in the trailer below.